The oldest legends claim that the sky was once filled with stars. Tiny points of light even more numerous than the orbital debris that glisten in the red-orange light of Rahana.

Rahana. The last star. The Dark Star. A void wreathed by a disc of redshifted light casting an oblique perpetual dusk over the surface of Aarda, the world that orbits it.

Drawing from a variety of genres, GRIMWIRE is a table-top role playing game that plunges you into a gritty, retrofuturistic landscape where magic and ultra-advanced technology bleed into one another.

Brave radiation-bleached wastelands and deep-space ruins. Slip through cracks between planes of existence. Weather encounters with bio-engineered chimeras, giant invertebrates, legged tanks, and ancient masters of reality. Rise to greatness or merely survive to see another day.

The rules and mechanics of GRIMWIRE are designed to maintain believability in the story while being as streamlined and intuitive as possible. It’s not that there are less rules, just that the rules are easy to internalize because they just make sense. That’s the goal, anyway.

For this reason, we think GRIMWIRE is a great game for people who are new to ttrpgs.

To learn more about the world of GRIMWIRE, visit the LORE page.